- Joined
- Mar 26, 2009
- Messages
- 301
I need a trigger that checks if Defend ability is on or off and do actions with if/then/else. But since Defend has no buff or anything, I am not sure how can I check whether it is on or off.. Any help? =)
Weird bugs such as? Don't blame the Optimizer. There are only two known bugs at the moment (what I can remember), ExecuteFunc and Compression Names (screws up UnitAlive native).
TriggerRegisterVariableEvent is also destroyed, which is a key component in a nice chapter I'm planning to add to my Triggering tutorial.
According to his tests, it's around twice as fast.