- Joined
- Mar 26, 2009
- Messages
- 301
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Defend Ability Event
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Defend
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Actions
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Do - Blah Blah
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1-) Trigger appearantly does not detect anything, nor does anything about "blah blah" action =)
2-) Defend is a turn on/off ability. I want to be able to refer to "turn off" part with triggers, so I can do something like this:
turn on defend -> do this
turn off defend -> do that
How do we do that? =D
BTW: I tried events with "start channeling" and "begins casting" too, they didn't work either.