stan0033
Banned
- Joined
- Jun 27, 2010
- Messages
- 2,683
So I'm planning to create evasion with 100 levels that starts from 10.5% and increases with 0.5% per level up to 60% max. But how to calculate the chance to dodge with triggers?
if 50% = random number between 1 and 2 then what about the rest? Or is it this the right way?
if 50% = random number between 1 and 2 then what about the rest? Or is it this the right way?