• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Solved] How to add foundations or make model upright not matter the terrain?

Status
Not open for further replies.
Level 14
Joined
Jan 8, 2015
Messages
424
Hi, kinda long title but i want it to be semi-clear just from title.
So, is there any way to make buildings with models that dont have foundations to be upright no matter what even if they dont have such modeled? Is it possible via trigger or simple model edit?(i couldnt find anything on hive regarding this)
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,202
Unit terrain tilt is defined in unit object data. As buildings are units, this applies to them as well. Foundations have nothing to do with it and are purely visual

Set the "Art - Maximum Pitch Angle (degrees)" and "Art - Maximum Roll Angle (degrees)" fields to 0 for units you do not want to be tilt to follow terrain gradients.
 
Status
Not open for further replies.
Top