• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How do you make seige tank go into siege mode quicker than normal?

Status
Not open for further replies.
I'm pretty positive stuff like that is built right into the actor.. in which case you will need skills to edit actors.

In my case.. I don't have that skill. But if I was tasked with that challenge, I would do the following:

1) Create a custom ability, "Effect - Instant" and name it "Siege Mode". Check Tutorial Submission for one of my tutorials on how to create custom abilities and apply them to units.

2) Create two units, both called "Siege Tank"s. You can edit Prefix's and such so you don't get confused as to which ones are what.
For unit 1, use the mobility mode siege tank actor,
For unit 2, use the siege mode siege tank actor.

3) Create a trigger that goes off when "Siege Mode" is used. Actions would be as follows:
- Create 1 (Siege Tank (Siege Mode)) at (Position of (Triggering Unit)).
- Remove (Triggering Unit)

The good thing about using triggers in this case is it will go off immediately and it will not take time to use siege mode.
If you want a short pause, use the "Wait" function, place it in front of the first action in the trigger, then change the timer to your pleasing.


This is of course only if you can use / like to use triggers when creating maps. For some reason people have serious issues in terms of using global triggers.. I don't really know why.. but hey.. whatever floats your boat. Personally I use triggers for virtually everything and try to stay away from the Data Editor as much as I can. They are easier to learn.. extremely global.. and will never fail (if created properly), contrary to popular belief.
 
Level 1
Joined
Feb 24, 2010
Messages
62
Go to the Ability 'Siege Tank - Siege' and go to the field called 'Ability - Info +'. There should be one field over there, named 'Siege Tank - Siege Mode'. Double click it.
A new window will pop up, scroll to the field with the title 'Info - Sections - Durations'. There are two values inside it, called 'Actor - Delay' and 'Actor - Duration'. If you edit those to lower values, it should morph faster. (Though I think the morphing itself (the visual) of the tank doesn't have increased speed - not sure.)

EDIT: There are two more fields you need to change in that sections: 'Stats - Delay' and 'Stats - Duration'. The first field I mentioned actually changes the Actor speed for morphing. :p
 
Status
Not open for further replies.
Top