- Joined
- Dec 31, 2017
- Messages
- 138
I have a piece of code:
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Custom script: call DestroyGroup (udg_Temp_Group)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Range more or equal 0.00
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Then - Actions
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Set Temp_Group = (Units within Range of Temp_Point matching...)
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Else - Actions
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Set Temp_Group = (Units in (Region(0.00, 0.00, 0.00, 0.00)))
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If (Range equals -1.00) then do (Group - Add (Target unit of ability being cast) to Temp_Group) else do (Do nothing)
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If (Range equals -2.00) then do (Group - Add (Triggering unit) to Temp_Group) else do (Do nothing)
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