- Joined
- Apr 19, 2009
- Messages
- 42
im trying to copy and paste
- Trigger
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Events
- Time - Every 1.00 seconds of game-time
- Conditions
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Actions
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For each (Integer A) from 1 to 8
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Loop - Actions
- Set Temp_Group = (Units owned by (Player(IntegerA)) of type Runner)
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If/ Then/ Else
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If (Conditions)
- (Number of living units in (Temp_Group)) Equal to 1
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Then (Actions)
- Set Temp_Point = (Center of Region 0009 <gen>)
- Unit - Move Runner[IntegerA] instantly to (Temp_Point)
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If (Conditions)
- Custom script: call RemoveLocation (udg_Temp_Point)
- Custom script: call DestoryGroup (udg_Temp_Group)
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Loop - Actions
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For each (Integer A) from 1 to 8