- Joined
- Dec 8, 2007
- Messages
- 86
-
Slide
-
Events
-
Time - Every 0.04 seconds of game time
-
-
Conditions
-
Actions
-
Set temp_Group = (Units of type Escaper)
-
Unit Group - Pick every unit in (Units of type Escaper) and do (Actions)
-
Loop - Actions
-
Set temp_Point = (Position of (Picked unit))
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Terrain type at temp_Point) Equal to Northrend - Ice
-
((Picked unit) is alive) Equal to True
-
-
Then - Actions
-
Unit - Move (Picked unit) instantly to (temp_Point offset by 11.00 towards (Facing of (Picked unit)) degrees)
-
-
Else - Actions
-
Custom script: call RemoveLocation(udg_temp_Point)
-
Custom script: call DestroyGroup(udg_temp_Group)
-
-
-
-
-
-