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How do I add burrow texture to stand animation?

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Level 11
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Jun 26, 2014
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I have found several SC2 models for Warcraft 3 that have the proper morph and alternate animations, but are missing the burrow texture on stand alternate animation.

Are you able to assist me on this and perhaps provide me with a step by step guide on how to add them myself?
 
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Level 21
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Apr 12, 2018
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Generally the reason those textures are missing are because in SC2 the Zerg units are still visible while burrowed, and that's still generally the case when they're ported to War3.

Now, if you insist that you need the Burrow hole on top of that, it's a Square rhomboid with a texture on it. Refer to the Crypt Fiend model and copy and paste that burrow hole geoset into your model.
 
Level 11
Joined
Jun 26, 2014
Messages
513
Generally the reason those textures are missing are because in SC2 the Zerg units are still visible while burrowed, and that's still generally the case when they're ported to War3.

Now, if you insist that you need the Burrow hole on top of that, it's a Square rhomboid with a texture on it. Refer to the Crypt Fiend model and copy and paste that burrow hole geoset into your model.

Thank you, is there a tutorial for that? Sorry for the late reply.
 
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