Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Theres an ant-cheat map here
but theres a counter for whosyourdaddy create 2 units that have uber regeneration and 5 life, each unit only does 1 damage, create one for every player and put it at an unreachable destination, create a trigger that causes whoever player that destroys the opposing tower/unit will be booted/kicked/exited out of the game.
read this in a tutorial somewhere, forgot
hope it helped
what kind of cheats are you talking about? If you're speaking of thoes like "Greedisgood", "whosyourdaddy"... Than they are already turned off on battle.net, it's only on single player that you could use thoes.
For making the greedisgood cheat unusable, you could set 2 variables for the current gold and lumber stock and, when player 1 types in greedisgood and a substring (dunno how it's right) then set the gold to the variables.
That could work.
i thought it wasn't possible to detect cheats through text? well dont really know but you could try this, like a trigger that checks their gold if it becomes max then they are exited from the game, but then they wouldn't max it.... ..... .... .
Edit : and if you look closer in Gameplay Interface you will se that you can change that message "Cheat Enabled!" to anything, but it doesn't matters that, the chat event still recognizes the CHEAT not this message!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.