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[Solved] How can i "COMPLETELY" mute Lava Spawn model?

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Level 17
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Jun 2, 2009
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1,137
Hello everyone. I want to remove any sound that comes from Lava Spawn for specific reason. And i don't know how can i remove it's sounds.
I want to remove it's attack and death sounds and i am totally confused. Some say you have to create trigger for this, some say you have to edit model and some say you have to import blank sound. Which one is correct and how can i do that?
 
Level 17
Joined
Jun 2, 2009
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1,137
The problem is, i have a no idea how to do that. I have just exported these files

LavaSpawnMissileBirth1.wav
LavaSpawnMissileDeath1.wav
FireSpawnDeath1.wav

Opened the file and have been set their volume at 0

Then i have imported these files but i don't know how to make it work.
I have changed their names as it seems when i exported but nothing happens.
 
Level 14
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Jan 24, 2017
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Might need to remove the EventObjects from the model:

Unbenannt.png
 
Level 28
Joined
Feb 18, 2014
Messages
3,580
Wow thank you so much! But still it has attack sound. Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl
I want to remove that sound too. Could you please tell me how to do that?
You're welcome. In War3 Model Editor, go to Windows > Node Manager > Right click on the Event Object (Sound) and press Remove.
 

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