Hey I have an area with Lava in my map and I want to make a trigger which makes the unit
who goes on the lava to lose health or even better burn(animation) without useing regions.
The way I tried it was
The problem is telling the system what the triggering unit is, without useing regions
If you see a way to make this type of trigger please post bellow and Ill ofc give +rep
who goes on the lava to lose health or even better burn(animation) without useing regions.
The way I tried it was
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Lava
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Events
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???
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Conditions
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(Terrain type at (Position of (Triggering unit))) Equal to Dungeon - Lava Cracks
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Actions
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-------- Some Actions.. --------
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The problem is telling the system what the triggering unit is, without useing regions
If you see a way to make this type of trigger please post bellow and Ill ofc give +rep










