Hey I have an area with Lava in my map and I want to make a trigger which makes the unit
who goes on the lava to lose health or even better burn(animation) without useing regions.
The way I tried it was
The problem is telling the system what the triggering unit is, without useing regions
If you see a way to make this type of trigger please post bellow and Ill ofc give +rep
who goes on the lava to lose health or even better burn(animation) without useing regions.
The way I tried it was
-
Lava
-
Events
-
???
-
-
Conditions
-
(Terrain type at (Position of (Triggering unit))) Equal to Dungeon - Lava Cracks
-
-
Actions
-
-------- Some Actions.. --------
-
-
The problem is telling the system what the triggering unit is, without useing regions
If you see a way to make this type of trigger please post bellow and Ill ofc give +rep