Okay, I am able to convert one terrain type in a region to another using
Yeah, besides just creating a crater deformation, spawning up up-scaled Moon Well dummy unit with certain height and changing pathability of the region, this will pretty much suck. :/
So, any ideas?
- Environment - Chane terrain type to Dungeon - Lava Cracks (for example) in Region using shape Circle/Square
Yeah, besides just creating a crater deformation, spawning up up-scaled Moon Well dummy unit with certain height and changing pathability of the region, this will pretty much suck. :/
So, any ideas?