- Joined
- May 25, 2017
- Messages
- 740
At first sight, I like this shield although the wood texture can do more even under 256x256.
This texture could need some sort of shading. Especially the helmet and chainmail.
Even the hollow itself shown to have shadows and highlights.
A lot of thing in HerDave's Whitecloak can be improved too. I will leave unrated for now, expecting some change but at least it looks freehand
Edit: Change made, a big upgrade from the original textures.
I do like how the chainmail texture can be seen visibility far awaay even under 256x256. The helmet and clothing is absolutely stunning. My only issue with this one is the sword being bland and the face could need more work but given how it rely on hollow from dsoul. It's a minor flaw. A 4.5/5 stars (but still rated as 5) and you achieve redemption after your last four textures.
This texture could need some sort of shading. Especially the helmet and chainmail.
A lot of thing in HerDave's Whitecloak can be improved too. I will leave unrated for now, expecting some change but at least it looks freehand
Edit: Change made, a big upgrade from the original textures.
I do like how the chainmail texture can be seen visibility far awaay even under 256x256. The helmet and clothing is absolutely stunning. My only issue with this one is the sword being bland and the face could need more work but given how it rely on hollow from dsoul. It's a minor flaw. A 4.5/5 stars (but still rated as 5) and you achieve redemption after your last four textures.
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