Hmz.

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Nov 3, 2009
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Hello,

Can this cause server split ?

  • Charge
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Charge [Q]
    • Actions
      • Wait 0.50 seconds
      • Unit - Set (Casting unit) movement speed to 999.00
      • Special Effect - Create a special effect attached to the chest of (Casting unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile.mdl
      • Set ChargeEffect = (Last created special effect)
      • Unit - Order (Casting unit) to Attack (Target unit of ability being cast)
      • Unit - Set mana of (Casting unit) to ((Mana of (Casting unit)) + 12.00)
      • Wait 1.50 seconds
      • Special Effect - Destroy ChargeEffect
      • Wait 1.50 seconds
      • Unit - Set (Casting unit) movement speed to (Default movement speed of (Casting unit))
:) If not then what can cause server splits ?!

Thanks,

~Spoontoobig
 
I don't think it will cause splits, but it's not MUI and movement speed is capped at 522. Use triggering unit instead of casting.
 
Spoontoobig said:
Wait 1.50 seconds
Unit - Set (Casting unit) movement speed to (Default movement speed of (Casting unit))

You can't use a wait and then expect event responses to work properly all of the time. In this case, you may lose reference to (Casting unit).
 
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