This is another patch focused on bug fixing and polishing.
The map is now published on china servers too!
Full Changelog:
BALANCE
o Increased time between hero waves on all single player maps
CHANGES
o Drones digging AI slightly improved
o Creatures status icons integrated within health flowers
o Leaving creatures will now become uncontrollable
o Mind blast can now be cast on allied ground
o Improved creatures drop behavior, now slapping creatures during a mass drop should be harder
o Creatures unhappiness alerts are now more consistent
o Reduced amount of glowing mushrooms in guard rooms
BUG FIX
o Fixed a bug that was allowing the start of tutorial mode with more then 1 player
o Fixed bug causing creatures to switch between nydus worms to leave
o Fixed some bugged tiles in map (2) Twin Caves close to player 2 spawning point
o Fixed a bug that caused walls to autorenforce when not on corners
The map is now published on china servers too!
Full Changelog:
BALANCE
o Increased time between hero waves on all single player maps
CHANGES
o Drones digging AI slightly improved
o Creatures status icons integrated within health flowers
o Leaving creatures will now become uncontrollable
o Mind blast can now be cast on allied ground
o Improved creatures drop behavior, now slapping creatures during a mass drop should be harder
o Creatures unhappiness alerts are now more consistent
o Reduced amount of glowing mushrooms in guard rooms
BUG FIX
o Fixed a bug that was allowing the start of tutorial mode with more then 1 player
o Fixed bug causing creatures to switch between nydus worms to leave
o Fixed some bugged tiles in map (2) Twin Caves close to player 2 spawning point
o Fixed a bug that caused walls to autorenforce when not on corners