Considering a new coop mode has been added, I decided to publish this version as a separate map for testing purposes.
It would be nice if someone could test it and see if it works.
Here is the changelog:
BALANCE
o Guard room creatures sigh radius bonus reduced to 50% from 100%
o Barricade HPs reduced by 20%
o Reduced all traps armor to 0
o Reduced waves 11-15 difficulty on map Under Siege (1)
CHANGES
o Added level 2 upgrade for all available rooms and traps
o Added new map Twin Caves (2) to play in coop mode (2vsCPU is now the default mode on b.net)
o Added floating texts to show minerals spent/obtained when building/selling rooms or traps
o Increased fatties happines gain by eating feederlings but only while hungry
o Changed fortified walls graphics on high or better terrain details
o Increased tiles visibility radius
o Minimap clicking re-enabled
o First time players will be asked to play the tutorial first
BUG FIX
o Fixed health display on traps and minerals
o Fixed occasional minerals storage bug in treasuries
o Fixed bug that was preventing queens to cast transfusion and medics to cast heal on injured allies
o Fixed a bug that caused error messages to show up when right clicking before a map was selected.
It would be nice if someone could test it and see if it works.
Here is the changelog:
BALANCE
o Guard room creatures sigh radius bonus reduced to 50% from 100%
o Barricade HPs reduced by 20%
o Reduced all traps armor to 0
o Reduced waves 11-15 difficulty on map Under Siege (1)
CHANGES
o Added level 2 upgrade for all available rooms and traps
o Added new map Twin Caves (2) to play in coop mode (2vsCPU is now the default mode on b.net)
o Added floating texts to show minerals spent/obtained when building/selling rooms or traps
o Increased fatties happines gain by eating feederlings but only while hungry
o Changed fortified walls graphics on high or better terrain details
o Increased tiles visibility radius
o Minimap clicking re-enabled
o First time players will be asked to play the tutorial first
BUG FIX
o Fixed health display on traps and minerals
o Fixed occasional minerals storage bug in treasuries
o Fixed bug that was preventing queens to cast transfusion and medics to cast heal on injured allies
o Fixed a bug that caused error messages to show up when right clicking before a map was selected.