I published a preview of the next version, I would greatly appreciate some testing.
The map has been published with the name you see in the topic.
Here is the changelog, I will update this thread when I'm adding new patches:
16 December
BALANCE
o First waves starting time slightly increased in normal and easy maps
CHANGES
o Optimized how dig selection works, that should improve performance in multiplayer game
o Drones dig and conquer AI greatly improved
o Creatures won't die anymore from hunger, however happiness of extremely hungry or tired creatures will decrease faster
o Modified creatures drop stun duration depending on creature type, agile creatures will be stunned for less time compared to clumsy ones
The map has been published with the name you see in the topic.
Here is the changelog, I will update this thread when I'm adding new patches:
16 December
BALANCE
o First waves starting time slightly increased in normal and easy maps
CHANGES
o Optimized how dig selection works, that should improve performance in multiplayer game
o Drones dig and conquer AI greatly improved
o Creatures won't die anymore from hunger, however happiness of extremely hungry or tired creatures will decrease faster
o Modified creatures drop stun duration depending on creature type, agile creatures will be stunned for less time compared to clumsy ones