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Hive Keeper v0.98 BETA released

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This patch contains improvements for performance, AI and possession.

Possession now allows the player to directly attack and use abilities while controlling a creature. Use left mouse click to use the basic attack, 1 or 2 for special abilities (when present) and right click to dig with drones.
NOTE: due to re-publishing limitations of the Rock the Cabinet contest, the map released on NA servers has the "attack while using possession" feature disabled. Until the contest is over, a second version of the map has been published with a different name.

To encourage map exploration I added one of the first upcoming changes: boosts.
Boosts are small items, scattered around the map, that can be activated for special bonuses. At these moments there are in game and more will be added in the future:
- Increase level of all your creatures by 1
- Heal all your creatures
- Temporarily increase efficiency for all your creatures
- Temporarily increase happinessfor all your creatures
- Spawn 4 additional drones
- Increase vespene gas
- Increase minerals
- Bonus global research (500 to each research tree)
- Bonus for a single research tree (1000)

Last but not least, voice alerts made by Yushatak were added in game!



Full Changelog:

BALANCE
o First waves starting time slightly increased in normal and easy maps

CHANGES
o Optimized how dig selection works, that should improve performance in multiplayer game
o Drones dig and conquer AI greatly improved
o Drones now run away in fear when encountering enemies
o Creatures won't die anymore from hunger, however happiness of extremely hungry or tired creatures will decrease faster
o Modified creatures drop stun duration depending on creature type, agile creatures will be stunned for less time compared to clumsy ones
o Added boost items in all maps
o Improved alert system with new icons and voice messages
o Possession greatly improved and attacks during possession are now enabled (use left mouse for basic attack, right mouse for digging with drones and 1-2 for special abilities)

BUG FIX
o Fixed a bug that could cause a stop in the tutorial after building a level 2 spore cannon
o Drones won't attack anymore while carrying an unconscious creature
o Fixed defeat screen UI
 
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New Bug in Hard Mode

Morning,

I found a pretty big bug on hard mode through single player. The second Nydus Worm on the bottom of the map has greyed out and creates no AI reaction now.

That is a hard map with only 20 units.

Thanks buddy,
Justin
 
Second Nydus

The imps run past it, and the 2x2 surface area is grey. You are stuck with 20 now.

By the way, when are we getting some new maps? I have been playing the same map for going on 2 years. I'd rather have a bunch of layouts than small chotsky effects.
 
Second Nydus

There seems to be a box in front of the nydus on the southern portion of the hard map that gives your creatures new abilities. However, the nydus is still grey, and I can't take it over at all.
 
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