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[General] Hiding information in UI while being able to attack

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Fixed by using Damage Engine by Bribe, problem solved.

Hello. Im curious if there is a way to hide the attack type and damage (and if possible the armor type & armor value too) while being able to attack.

Currently I have set all the ranged units in my map to 0 damage so they can use the spell I made for them (I made a custom attack system and it is a spell) frequently since units do not autocast abilities unless provoked by the player.
 

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