-Disables for all units tho.
Game - Enable pre-selection functionality (Disable pre-selection circles, life bars, and object info)
--More easy than other triggers.
---Can be done with vJass I think.(Disable for one unit only)
The other solution would be make its selection scale to 0
That wouldn't make it disappear completely. besides as far as I know you can't even set the selection scale to 0.
ExactlyShift + Double Click method ?
Pick unit group and add this below to ad locust to it:Is there a way to hide a units health bar besides by making it locust?
I would use locust, but i want to be able to add it to a unit group with trigs.
Exactly
Pick unit group and add this below to ad locust to it:
Custom script: call UnitAddAbilityBJ( 'AUls', GetEnumUnit() )
Do you use JNGP? if you do, then it's very simple to hide the health bar. just simply SHIFT-Enter the selection circle option of the unit add type -1. a negative value hides the unit's health bar, but still enabling players to select it. =)
Yes it is. i just don't understand what's with all the triggers by other members for. lol. no offence. peace. =)
Locust is used to make units spawned by Crypt Lord's Locust Swarm unselectable (untargetable) and doesn't show their health bar.What is locust exactly for?
so every time there's a related topic, you just make repetition of the same topic in help? sure, if that's convenient.Locust is used to make units spawned by Crypt Lord's Locust Swarm unselectable (untargetable) and doesn't show their health bar.
Also, please avoid necroposting. This thread is from 2011.