As in title, tough not as in any thread i've read, i tested Can Raise, no decay, but it makes units go off like hero, it just fades away after 3 seconds, and i would rather to avoid decay time in game constants cuz it will mess up situation with other units which will die more frequently. I need it for few units which will be able to be revived by ressurect skill to enforce some usage of doctor/hospital ambulances, just few one time gained units, exacly 4 of them, all i want is to their bodies to stay undecayed for longer period of time like 3-5 minutes for Doc guy to arrive and revive them, game constants are out of the question cuz i would need to make like 30 units can raise no decay instead so they wont be around after death(footman grade units, no need for corpses to stay so long for these few more significant units) Why not heroes? well problem s would arise and there would be no use for that job that doc has and which one i want to expand.
In short from my damn wall of text - I want like 4 special units to be able to revive and stay on ground as bodies to ressurect for long periods of time, excluding all other units(so no game constants editing for all units)
In short from my damn wall of text - I want like 4 special units to be able to revive and stay on ground as bodies to ressurect for long periods of time, excluding all other units(so no game constants editing for all units)