Hi,
A long going map I am making has loads of heroes that you switch to throughout the game where stronger ones are more expensive. Problem is that in the current tier there are 2 slots in the shop left and I have 0 ideas for them. I've used all of the warcraft mechanical units already and I've been looking at models on the hive for some inspiration but none has come to me yet so yeah.
I was wondering if anyone could help me out with some ideas for heroes + spells to fit?
The only limitations are that they must be mechanical and not have a glow. 2 spells required would be an ultimate (which could be very complicated, generally based on channel, learnt at lv 5 with 9 levels, DON'T BE AFRAID TO BE BOLD) and a unique (a simple spell that can be learnt at lv 1 with 15 levels, these tend to be based on normal warcraft spells).
Any help here would be much appreciated
A long going map I am making has loads of heroes that you switch to throughout the game where stronger ones are more expensive. Problem is that in the current tier there are 2 slots in the shop left and I have 0 ideas for them. I've used all of the warcraft mechanical units already and I've been looking at models on the hive for some inspiration but none has come to me yet so yeah.
I was wondering if anyone could help me out with some ideas for heroes + spells to fit?
The only limitations are that they must be mechanical and not have a glow. 2 spells required would be an ultimate (which could be very complicated, generally based on channel, learnt at lv 5 with 9 levels, DON'T BE AFRAID TO BE BOLD) and a unique (a simple spell that can be learnt at lv 1 with 15 levels, these tend to be based on normal warcraft spells).
Any help here would be much appreciated