So, I got this hero idea stuck in my head and I've no use of it. It might be abit tricky/hard but here it goes. I proudly present to you:
The Symbiotic
The Symbiotic is an organism who infiltrates and controls other beings. This hero will use only 1 spell(after specializaton), which is "create symbiosis". When you create a symbiose with another creature. When you control another creature you will have access to several abilities which "fits" the creature you control. You can at any time break the symbiosis, although the cooldown is long, and the creature might turn against you.
The organism can also specialize in three different ways.
Parasit(ism?): A parasit symbiosis is when the being gains, while the host loses something. As a parasit you will be able to control tougher creatures, and wreck more havok, allthough you have few defenses. Some creatures may even have limited control time.
Kommensalism: A kommensalistic symbiosis is when one part gains, while the other is unaffected. This is the most balanced specialization which can, among others, provide lesser chances of treachery and lesser cooldown time.
Mutualism A mutualistic symbiosis is when both parts gain on the synbiosis. This specialization will give you greater defenses, and even some healing spells. Allthough you will loose some damage. When played right, this can provide to be the best specialization.
Example:
Parasite choose to symbiose with a bear. When you control the bear your primary stat is AGI, and you have the abilities
(Charge, Smash, Bloodlust and Ferocity)
Kommunalist choose bear too. The primary stat will be INT, and the abilities
(Fearie Fire, Roar(buff), Swipe and Packleader)
Mutualist play as a bear. When you control the bear, your main stat is STR and your abilities will be
(Slam, Taunting Roar, Thick Hide((devotion aura)) and Avatar)
So, this might be a hell of a scripting-job but I believe it would be cool to play as different roles, but still have some restrictions.
Anyway, I hope you like it.
The Symbiotic
The Symbiotic is an organism who infiltrates and controls other beings. This hero will use only 1 spell(after specializaton), which is "create symbiosis". When you create a symbiose with another creature. When you control another creature you will have access to several abilities which "fits" the creature you control. You can at any time break the symbiosis, although the cooldown is long, and the creature might turn against you.
The organism can also specialize in three different ways.
Parasit(ism?): A parasit symbiosis is when the being gains, while the host loses something. As a parasit you will be able to control tougher creatures, and wreck more havok, allthough you have few defenses. Some creatures may even have limited control time.
Kommensalism: A kommensalistic symbiosis is when one part gains, while the other is unaffected. This is the most balanced specialization which can, among others, provide lesser chances of treachery and lesser cooldown time.
Mutualism A mutualistic symbiosis is when both parts gain on the synbiosis. This specialization will give you greater defenses, and even some healing spells. Allthough you will loose some damage. When played right, this can provide to be the best specialization.
Example:
Parasite choose to symbiose with a bear. When you control the bear your primary stat is AGI, and you have the abilities
(Charge, Smash, Bloodlust and Ferocity)
Kommunalist choose bear too. The primary stat will be INT, and the abilities
(Fearie Fire, Roar(buff), Swipe and Packleader)
Mutualist play as a bear. When you control the bear, your main stat is STR and your abilities will be
(Slam, Taunting Roar, Thick Hide((devotion aura)) and Avatar)
So, this might be a hell of a scripting-job but I believe it would be cool to play as different roles, but still have some restrictions.
Anyway, I hope you like it.