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Hero Factory

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Heroes of Azeroth

HardOn

Presents

AvatarHardOnFinished.png



The
Heroes of Azeroth


Your pain shall be Legendary...







What is the thread about?
The thread is all about my Hero Ideas and their respective Spells.


What can we see in this thread?
You will find a collection of my Hero and Spell Ideas.
Note that these Heroes and Spells are still just Ideas and do not have any available Resource.


How does this thread differ from other Hero Threads?
Well, it actually doesn't.
It depends on your definition of different.
The thread is alike the other threads because it contains Hero Ideas.
The only difference I see, is that these are still in the Idea process.

Great minds think alike...


What is the purpose of the thread?
The purpose of the thread is actually simple.
To inspire those others who have run out of Imagination.
To share my Ideas to others.

Ideas will remain Ideas if not given new light...



What responses are you expecting?
I'm actually expecting responses from critiques.
Critiques have a great way of pointing out your flaws, which I am going to learn from.
but compliments are always nice.


What do you hope to accomplish with this thread?
Hopefully, this thread will gain its popularity over other threads and be worthy enough to be Stickied.
To find people who can make the spells reality.


What is the Special Effects section for?
To better help you visualize how the Heroes and Spells would look like.


Why "Heroes of Azeroth"?
To be perfectly honest, I have ran out of Ideas myself.
The name seems appropriate because they are heroes and from the world of Azeroth.


Change Logs:
Added Special Effects Section
Added Hero - Cronus



Credits:
Dragonson - for my Avatar and Signature


The thread is still under construction. I will be adding more content as often as I can, in my free time.



The Lich King
Arthas Menethil

Strength: 23 + 2.7 ( Primary )
Agility: 17 + 1.5
Intelligence: 21 + 2.0


Armor: 2.9
Attack Range: 100 ( Melee )
Movespeed: 270
Attack Animation: 0.56 / 0.41
Casting Animation: 0.452 / 1.008
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800


The Lich King calls forth the Legendary, Ice Queen, Sindragosa to finish-off straggling enemies.

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: Q

[ Level 1 ] - Deals 100 pure damage to path if target moves a distance of 1100. Lasts 6 seconds. 30 second Cooldown. Costs 120 mana.
[ Level 2 ] - Deals 120 pure damage to path if target moves a distance of 1000. Lasts 7.5 seconds. 28 second Cooldown. Costs 140 mana.
[ Level 3 ] - Deals 145 pure damage to path if target moves a distance of 900. Lasts 9 seconds. 25 second Cooldown. Costs 155 mana.
[ Level 4 ] - Deals 165 pure damage to path if target moves a distance of 800. Lasts 10 seconds. 22 second Cooldown. Costs 160 mana.

The Presence of The Lich King causes the temperature to drop to a very low point, slowing everybody nearby. The Ghastly Presence allows the Lich King to Freeze his enemies.

Ability Type: Toggle
Targeting Type: Instant
Ability Hotkey: W

[ Level 1 ] - Deals 15 damage per second. Slows Enemy movement and attack speed by 10%. 250 AOE. Costs 15 mana per second.
[ Level 2 ] - Deals 20 damage per second. Slows Enemy movement and attack speed by 13%. 250 AOE. Costs 25 mana per second.
[ Level 3 ] - Deals 25 damage per second. Slows Enemy movement and attack speed by 17%. 250 AOE. Costs 30 mana per second.
[ Level 4 ] - Deals 30 damage per second. Slows Enemy movement and attack speed by 20%. 250 AOE. Costs 35 mana per second. 17% chance to deal 25 bonus damage with 0.8 second stun and 10% movement slow for 2 seconds.

With each attack, The FrostMourne leeches the power of its enemies and adding it to its own. The damage leeched will be released if The Lich King changes his target.

Ability Type: Passive
Targeting Type: Unit
Ability Hotkey: E

[ Level 1 ] - Steals 3% of target's max damage. Releases 50% of damage leeched.
[ Level 2 ] - Steals 5% of target's max damage. Releases 50% of damage leeched.
[ Level 3 ] - Steals 8% of target's max damage. Releases 50% of damage leeched.
[ Level 4 ] - Steals 10% of target's max damage. Releases 50% of damage leeched.

The Lich King creates a fearsome snow storm. The Storm grants The Lich King bonus evation and the ability to break down his opponent's armor.

Ability Type: Active
Targeting Type: Global
Ability Hotkey: R

[ Level 1 ] - Adds 30% evation. Reduces Enemy's armor by 0.5 per hit. Lasts 30 seconds. 120 second Cooldown. Costs 200 mana.
[ Level 2 ] - Adds 30% evation. Reduces Enemy's armor by 0.5 per hit. Lasts 40 seconds. 100 second Cooldown. Costs 250 mana.
[ Level 3 ] - Adds 30% evation. Reduces Enemy's armor by 0.5 per hit. Lasts 50 seconds. 80 second Cooldown. Costs 300 mana.

The Lich King is the master and lord of the Scourge, which he rules telepathically from the Frozen Throne atop the Icecrown Glacier. Kil'jaeden the Deceiver created the Lich King from the spirit of the orcish shaman Ner'zhul to raise an undead army to conquer Azeroth for the Burning Legion. Initially trapped within the Frozen Throne with Frostmourne, the Lich King eventually betrayed Kil'jaeden and merged with the human Arthas Menethil.


Dragon Effect - Frost Wyrm Model. Scaling Value of 2. Movespeed of 750.
Attack Effect - Blue Flame Effect on the path it travels. Stops Blue Flame trail when the Target is reached.
Additional Effects - Blue Flame destroys trees.
Casting Animation - Casting Animation.

Terrain Change - Icecrown Glacier, Ice and Dark Ice.
Additional Effects - Destroys trees inside AOE.
Freeze Effect - Frost Nova Effect.

Released Effect - Orb of Frost attached to Caster's weapon.

Weather Change - Snow or Heavy Snow.
Casting Animation - Casting Animation.





Ananta
The Plague Dragon

Strength: 18 + 1.55
Agility: 15 + 2
Intelligence: 18 + 3.25 ( Primary )


Armor: 1.1
Attack Range: 550
Movespeed: 305
Attack Animation: 0.46 / 0.54
Casting Animation: 0.4 / 1.1
Base Attack Time: 1.7
Missile Speed: 900
Sight Range: 1800 / 800


Ananta breaths out a deadly cloud of poison at a line. Causing his enemies to be blinded temporarily.

Ability Type: Active
Targeting Type: Point
Ability Hotkey: Q

[ Level 1 ] - Reduces Enemy's Sight Range to 100. Lasts 2 seconds. 30 second Cooldown. Costs 110 mana. Cast Range 600.
[ Level 2 ] - Reduces Enemy's Sight Range to 100. Lasts 3 seconds. 28 second Cooldown. Costs 120 mana. Cast Range 600.
[ Level 3 ] - Reduces Enemy's Sight Range to 100. Lasts 3.5 seconds. 26 second Cooldown. Costs 130 mana. Cast Range 600.
[ Level 4 ] - Reduces Enemy's Sight Range to 100. Lasts 4.5 seconds. 24 second Cooldown. Costs 140 mana. Cast Range 600.

Plague releases a swarm of parasites that live within him. The parasites eats away at anything it comes contact with, including Plague himself.

Ability Type: Toggle
Targeting Type: Instant
Ability Hotkey: W

[ Level 1 ] - Deals 25 damage per second to Ananta and to units in a 250 AOE. Slows Enemy Movespeed by 25%.
[ Level 2 ] - Deals 35 damage per second to Plague and to units in a 250 AOE. Slows Enemy Movespeed by 25%.
[ Level 3 ] - Deals 50 damage per second to Plague and to units in a 250 AOE. Slows Enemy Movespeed by 25%.
[ Level 4 ] - Deals 65 damage per second to Plague and to units in a 250 AOE. Slows Enemy Movespeed by 25%.

With every attack, Ananta injects a deadly poison that causes the target to explode violently on death. The explosion infects the area with another deadly secret.

Ability Type: Passive
Targeting Type: Unit
Ability Hotkey: E

[ Level 1 ] - Deals 10 damage per second to units in a 250 AOE. Lasts 3 seconds.
[ Level 2 ] - Deals 15 damage per second to units in a 250 AOE. Lasts 3 seconds.
[ Level 3 ] - Deals 20 damage per second to units in a 250 AOE. Lasts 3 seconds.
[ Level 4 ] - Deals 25 damage per second to units in a 250 AOE. Lasts 3 seconds.

Ananta releases the parasites at a very large rate, Ordering them to attack the target and everybody near it.

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: R

[ Level 1 ] - Deals 30 damage per second. Lasts 8 seconds. Bounces 6 times. Can Bounce back, stacking the duration. Costs 200 Mana. 145 second Cooldown. Cast Range 850.
[ Level 2 ] - Deals 30 damage per second. Lasts 9 seconds. Bounces 7 times. Can Bounce back, stacking the duration. Costs 325 Mana. 115 second Cooldown. Cast Range 850.
[ Level 3 ] - Deals 30 damage per second. Lasts 10 seconds. Bounces 8 times. Can Bounce back, stacking the duration. Costs 500 Mana. 60 second Cooldown. Cast Range 850.

Fought the Scourge in countless battles, The powerful and mighty, guardian of Lordaeron, Ananta was an enemy not to be taken lightly.Ananta was able to turn the tides of a battle with a single breath. But as all warriors, Ananta fell, corrupted by the Plague.After many years, the story of the all powerful Dragon was forgotten. Now, summoned by The Lich King as a powerful Death Wrym, Ananta uses the Plague as his weapon.With his new corrosive powers, the Legend of Ananta has been reborn.

Frost Wyrm model. Greenish Color with Flies.

Cloud Effect - Disease Cloud Effect. Movespeed of 500.
Casting Animation - Attack Animation.


Death Animation - Small Disease Cloud.

Flies Effect - Huge Mass of http://www.hiveworkshop.com/forums/models-530/locustswarmtarget-163988/?prev=d%3Dlist%26r%3D20%26t%3D8 as Missile.
Casting Animation - Attack Animation.




Belphegor
The Infested One

Strength: 25 + 3.2 ( Primary )
Agility: 14 + 1.5
Intelligence: 14 + 1.5


Armor: 2
Attack Range: 128 ( Melee )
Movespeed: 285
Attack Animation: 0.5 / 1.17
Casting Animation: 0.3 / 0.51
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800


Launches a chain of entrails at an enemy and slowly drags it to him. Both Belphegor and its target cannot move and attack during the duration.

Ability Type: Active
Targeting Type: Point
Ability Hotkey: Q

[ Level 1 ] - Deals 25 damage per second to. Lasts 3 seconds. Costs 120 mana. 14 second Cooldown. Cast Range 700.
[ Level 2 ] - Deals 35 damage per second to. Lasts 3.5 seconds. Costs 130 mana. 13 second Cooldown. Cast Range 750.
[ Level 3 ] - Deals 45 damage per second to. Lasts 4 seconds. Costs 140 mana. 12 second Cooldown. Cast Range 800.
[ Level 1 ] - Deals 55 damage per second to. Lasts 5 seconds. Costs 150 mana. 11 second Cooldown. Cast Range 850.

Belphegor devours a corpse and stores it inside him.

Ability Type: Active
Targeting Type: Corpse
Ability Hotkey: W

[ Level 1 ] - Stores a corpse as 1 charge. 1 Charge adds 0.5 HP regen. Costs 25 Mana. 5 second Cooldown. Corpses would be released on Death. Maximum of 10 corpses.
[ Level 2 ] - Stores a corpse as 1 charge. 1 Charge adds 0.8 HP regen. Costs 25 Mana. 4 second Cooldown. Corpses would be released on Death. Maximum of 10 corpses.
[ Level 3 ] - Stores a corpse as 1 charge. 1 Charge adds 0.1 HP regen. Costs 25 Mana. 3 second Cooldown. Corpses would be released on Death. Maximum of 10 corpses.
[ Level 4 ] - Stores a corpse as 1 charge. 1 Charge adds 1.2 HP regen. Costs 25 Mana. 2 second Cooldown. Corpses would be released on Death. Maximum of 10 corpses.

If the Belphegor is attacked, there is chance that his stomach would burst. The blood and guts that burst out damages enemies in that area.

Ability Type: Passive
Targeting Type: Instant
Ability Hotkey: E

[ Level 1 ] - Has a 17% chance to Deal 100 damage to units infront of him.
[ Level 2 ] - Has a 17% chance to Deal 125 damage to units infront of him.
[ Level 3 ] - Has a 17% chance to Deal 150 damage to units infront of him.
[ Level 4 ] - Has a 17% chance to Deal 175 damage to units infront of him.

Belphegor explodes violently on command, damaging everything in that area.

Ability Type: Active
Targeting Type: Instant
Ability Hotkey: R

[ Level 1 ] - Deals 650 damage to units in 400 AOE. Number of corpses stored x 15 will be added to damage. Costs 140 Mana. 120 second Cooldown.
[ Level 2 ] - Deals 850 damage to units in 400 AOE. Number of corpses stored x 20 will be added to damage. Costs 150 Mana. 120 second Cooldown.
[ Level 1 ] - Deals 1150 damage to units in 400 AOE. Number of corpses stored x 25 will be added to damage. Costs 160 Mana. 120 second Cooldown.

Belphegor, an Abomination among Abominations. He was one of the very first Abominations ever created. Soon, Belphegor grew self-awareness and began his ultimate quest for power. Fearing The Lich King, he remained loyal while still serving his own will. He then discovered, that by feeding on a soul, he could grow more powerful. Belphegor walks the battlefield not for The Lich King, but to satisfy his hunger for power.

Abomination Model.

Hook Effect - Intestines w/ Blood Effects. Movespeed of 900.
Casting Animation - Casting Animation.

Eat Effect - Blood Splatter.
Casting Animation - Casting Animation.
Additional Effects - 1 charge = additional 0.1 in his scaling value.

Rupture Effect - Blood Splatter.

Explode Effect - Exploding Abomination Model. Massive Blood Splatter in AOE.




Cronus
The Time Keeper

Strength: 17 + 2.1
Agility: 14 + 1
Intelligence: 20 + 3.4 ( Primary )


Armor: 4
Attack Range: 500
Movespeed: 300
Attack Animation: 0.4 / 0.77
Casting Animation: 0.3 / 0.51
Base Attack Time: 1.7
Missile Speed: 900
Sight Range: 1800 / 800


Enduces the target's time to move really fast, increasing the targets movement, attack, animation, missile speeds.

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: Q

[ Level 1 ] - Increase the target's speed by 36%. Costs 75 mana. Lasts for 2 seconds. 30 second Cooldown. Cast Range 700.
[ Level 2 ] - Increase the target's speed by 44%. Costs 100 mana. Lasts for 3 seconds. 27 second Cooldown. Cast Range 700.
[ Level 3 ] - Increase the target's speed by 52%. Costs 125 mana. Lasts for 4 seconds. 25 second Cooldown. Cast Range 700.
[ Level 1 ] - Increase the target's speed by 60%. Costs 150 mana. Lasts for 5 seconds. 22 second Cooldown. Cast Range 700.

Turns back time on a Target. Reseting its Health, Mana and Position. Does not affect Cooldowns, Gold, Experience.

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: W

[ Level 1 ] - Warps the target 1 second back in time. Costs 120 Mana. 40 second Cooldown. Cast Range 700.
[ Level 2 ] - Warps the target 1 second back in time. Costs 120 Mana. 38 second Cooldown. Cast Range 700.
[ Level 3 ] - Warps the target 2 seconds back in time. Costs 130 Mana. 35 second Cooldown. Cast Range 700.
[ Level 4 ] - Warps the target 2 seconds back in time. Costs 140 Mana. 32 second Cooldown. Cast Range 700.

Cronus bombards the area with Negative Polarity, slowing enemy units drastically.

Ability Type: Active
Targeting Type: Area
Ability Hotkey: E

[ Level 1 ] - Slows the speed of enemy units in the Area by 25%. Costs 100 mana. 20 second Cooldown. 300 AOE. Cast Range 500. Channeling.
[ Level 2 ] - Slows the speed of enemy units in the Area by 35%. Costs 110 mana. 19 second Cooldown. 300 AOE. Cast Range 500. Channeling.
[ Level 3 ] - Slows the speed of enemy units in the Area by 50%. Costs 120 mana. 18 second Cooldown. 300 AOE. Cast Range 500. Channeling.
[ Level 4 ] - Slows the speed of enemy units in the Area by 75%. Costs 130 mana. 17 second Cooldown. 300 AOE. Cast Range 500. Channeling.

Cronus creates a Leak in spacetime, causing everything to freeze around him. Affects Buildings, Missiles and all Units.

Ability Type: Active
Targeting Type: Instant
Ability Hotkey: R

[ Level 1 ] - Lasts 3 seconds. Costs 150 mana. 120 second Cooldown. 425 AOE.
[ Level 2 ] - Lasts 4 seconds. Costs 175 mana. 110 second Cooldown. 425 AOE.
[ Level 1 ] - Lasts 5 seconds. Costs 200 mana. 100 second Cooldown. 425 AOE.

Under Construction.


Tinker Model.

Additional Effect - Under Construction.
Casting Animation - Casting Animation.

Additional Effect - Under Construction.
Casting Animation - Casting Animation.

Additional Effect - Under Construction.

Additional Effect - Under Construction.
Casting Animation - Casting Animation.


 
Last edited:
Level 8
Joined
Oct 11, 2009
Messages
260
Uhm...Why post it when it not finished? 0_o lol
and there are quite a few other Hero Collection and and and...
So instead of making you're own one ask someone to join theirs
and post you're ideas there. (im not trying to be mean or anything or trying to get you down) but their is really allot of hero collections.
Let just make one Huge one.
 
Level 4
Joined
May 19, 2010
Messages
119
Uhm...Why post it when it not finished? 0_o lol
and there are quite a few other Hero Collection and and and...
So instead of making you're own one ask someone to join theirs
and post you're ideas there. (im not trying to be mean or anything or trying to get you down) but their is really allot of hero collections.
Let just make one Huge one.

because "this" will be a huge one. im just not done yet. im still gathering all my ideas.
 
Level 4
Joined
May 19, 2010
Messages
119
Hidden Tags spammador ^^
Why can you just merge the hidden tags inside the hidden tags? So we don't click and click and click and click....

Also, it would be interesting if you use visuals (like images etc).

lol. I actually found hiding the to be fun. weird right?

i know, still working on that.
 
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