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Hero exp table

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I am on Reforged. Well, it would be very annoying to set 99 values to table.
Whether it's Reforged or not doesn't necessarily answer that question. Each version can change things, 1.32 has some big differences from 1.36 but they're both Reforged. Anyway, that's not important here.

Like I said before, you can hold shift when opening a field to bypass it's limitations. In this case you'll be given a string.

You can then paste some pre-generated text there:
1701515494675.png

vJASS:
100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000,4100,4200,4300,4400,4500,4600,4700,4800,4900,5000,5100,5200,5300,5400,5500,5600,5700,5800,5900,6000,6100,6200,6300,6400,6500,6600,6700,6800,6900,7000,7100,7200,7300,7400,7500,7600,7700,7800,7900,8000,8100,8200,8300,8400,8500,8600,8700,8800,8900,9000,9100,9200,9300,9400,9500,9600,9700,9800,9900,10000
Although, I'm pretty sure you can just rely on the Constant factor stuff to increase it by 100 per level without the need of this huge table.
 
If you left other values of the Hero XP Gained - Hero parts and only change the table from 200 to 100, pretty sure you get what you need.

It is more of understanding the logic of the XP calculation, since Blizzard uses a formula for their XP to reduce the table size.
 
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