• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Hero(2)Wars: RotG

Status
Not open for further replies.
Level 11
Joined
Nov 1, 2008
Messages
828
attachment.php

attachment.php

attachment.php


Short Description
Hero Arena(AoS)
Based on knowen herowars such as, HeroWars Exiled.
Somewhat similar to dota, although people who dislike dota like playing this map and people who like dota do so too.

Knowen Bugs (Warning, this list will change)
All abilities have the enginnering upgrade bug, tooltips tend to not say the right infomation but infact they do 950% more damage then what they actually say.


115607d1342085260-need-loading-screen-come-here-hd-loadingscreen.jpg




attachment.php

attachment.php



Area%

Terrain
Triggers
Abilities
Systems
Overall

IIIIIIIIII
IIIIIIIIII
IIIIIIIIII
IIIIIIIIII
IIIIIIIIII

Status
0"Recruiting Status"

attachment.php

HeroWars 2: RotG Latest Trailer.

Feedback would be greatly appreciated! (The map is protected, if you wish an unprotected map, please don't hesitate to ask.)

1.1f
HeroWars Change Log:

InGame:
-Healing at base is now every 0.03 seconds healing 25hitpoints and 10 mana points.
-Added 2 new heroes for Lightside having both teams in a total of 20 heroes.
-Added a new selection system for choosing your abiliites
-Added a random for each abilitiy giving 100 gold per random ability
-Fixed an issue with the darkside Power Generator causing the forcefield to glitch
-Removed several trees in the middle area.
-Added several new custom abilities
-Added an invul in choosing advanced items in the middle of the map
-Edited the terrain in both hero spawn areas.
-Added the creep spawn abilities shop with advanced triggered abilities.
-Fixed some colour issues with text
-Changed level 3 tower model for both darkside and lightside
-Changed terrain where level 3 towers are located

Abilities:
-Omnislash now has 250 damges x per level and or each slash.
-Plasmastorm only had data until level 5 and damage is now higher fixed. with a total of 3000 damage.
-Fixed a few wrong stats for a few abilities

Leaks:
-Unit Movement/Spawn System removed up to 200 leakages which may have caused some delay.
-Some special effects were fixed through leaks



Ingame:
-Fixed a bug where goldmines didn't give you gold after a duel timer expires.
-Fixed a problem where your able to kill the hero pick heroes from bonus duel.
-Fixed a problem when level1-3 countdown timers expire which is still visable.
-The buildable towers reduced lumber from unreachable to 3.
-Ajusted the music system to not overlap.
-Fixed camera distance during 3v3, 4v4 and 5v5 duels.
-Disabled debug during last duel.
-Added a new teleport to base via the exit teleport from center
-When a player leaves it does not remove the god weapons that they control at the time.

Leaks:
-Removed over 100+ leaks in the teleportion system.



HeroWars 1.1H Changelog:

InGame:
-Removed cheats
-Fixed random ability glitch
-Changed castles hp to 10000
-removed fortified armour upgrade from castle
-Cam in 1v1 duel reduced from 5 seconds movement to 2 seconds.
-Goldmine money special effect fixed
-Fixed camera rotation for the duel teamtag
-Fixed bonusduel where units would still spawn after they have died
-Edited gladiator terrain and added teleporters
-During any cinematic all timers are now paused.
-Ending cinematic now stops all sound that is playing.
-Fixed lightside melee weapony message.
-Added cancel to reinforcements
-Dieing from the forcefield will only show a msg from heroes.
-Added portal sounds in 1v1 duel
-Fixed portal animations in 1v1 duel
-Fixed hero movement in 1v1 duel

Abilities:
-Fixed extreme voltage buffs


HeroWars 1.2b Changelog:

Ingame:
-Fixed 1v1 duel where it is not paused
-Fixed 2v2-5v5 duels from serious bugs
-Added when nobody is left on a team the game ends
-Music overlaping problem fixed
-Fixed bonusduel countdown timer window to be removed
-Changed text when bonusduel expires
-Removed few text displays
-Changed Advanced mode minimum level for heroes to 100
-Fixed a problem with lightside guardian which died instantly
-Reduced 9 seconds from generator cinematic
-Updated and modified hints
-Fixed typo in optionalm modes
-Updated tanks
-Fixed spamming test issue with guardian
-Modified the ballista cannon tower
-Added control points, +gold and +units.

Abilites:
-Reduced cooldown on ressurection from 240 seconds to 60 seconds
-Reduced infernal (level 1) damage from 120 to 60
-Updated Volcano ability to be more op
-Added abilities to tanks
-Balanced hero image alittle

Items:
-Ruby of Fear reduced to +25 all stats and cost to 800

Heroes:
-Changed White Wolf Primary Attribute to Strength

Other:
-Added a new loadingscreen
 

Attachments

  • Hero(2)Wars 0.8D (P).w3x
    5.8 MB · Views: 103
  • Hero(2)Wars 1.2Bz (P).w3x
    5.8 MB · Views: 100
  • War3 2012-12-13 20-43-11-61.jpg
    War3 2012-12-13 20-43-11-61.jpg
    458.7 KB · Views: 582
  • War3 2012-12-13 20-43-25-25.jpg
    War3 2012-12-13 20-43-25-25.jpg
    383.2 KB · Views: 325
  • War3 2012-12-13 20-43-40-05.jpg
    War3 2012-12-13 20-43-40-05.jpg
    385.6 KB · Views: 327
  • War3 2012-12-13 20-44-35-68.jpg
    War3 2012-12-13 20-44-35-68.jpg
    429.4 KB · Views: 348
  • scene.PNG
    scene.PNG
    1.4 MB · Views: 417
Last edited:
Level 14
Joined
Nov 18, 2007
Messages
1,084
You should at least put a small description of what the map is. I'm guessing it was a custom hero arena/AoS?
It was a bit confusing knowing what to do at first since there wasn't really any explanation of anything. Some of the tips could be more helpful if they included minimap pinging, like how to get reinforcements.
But you win for having Kirby (and Kirby music at the start of a duel?). :p

I can't really offer any more feedback since I only tested this in single-player.
Good luck with this map! ^_^
 
Status
Not open for further replies.
Top