!PROBLEM SOLVED!Okay im problem is that when i do this trigger it makes it go to the center of the map plz help!
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Future Death
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Events
- Unit - A unit Finishes casting an ability
- Conditions
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Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Multiple ConditionsOr - Any (Conditions) are true
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Conditions
- (Ability being cast) Equal to (==) Launch Long Range Hydrogen Nuke
- (Ability being cast) Equal to (==) Launch Short Range Nuke (Neutral Hostile 1)
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Conditions
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Multiple ConditionsOr - Any (Conditions) are true
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Then - Actions
- Unit - Create 1 Nuclear ICBM for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Target point of ability being cast)
- Set NukeUnit = (Last created unit)
- Set NukePoint = (Target point of ability being cast)
- Unit - Turn collision for NukeUnit Off
- Unit - Add a ((Distance between (Position of NukeUnit) and NukePoint) / 500.00) second Generic expiration timer to NukeUnit
- Unit - Order NukeUnit to Move To NukePoint
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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