- Joined
- Dec 21, 2012
- Messages
- 89
I am trying to do skipable cinematic but I can't make it work. When I press escape is not doing anything.
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Intro Skipped
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Events
- Player - Player 7 (Green) skips a cinematic sequence
- Conditions
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Actions
- Set IntroSkipped = True
- Cinematic - Turn cinematic mode Off for (All players)
- Camera - Reset camera for Player 7 (Green) to standard game-view over 0.05 seconds
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Events
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Footman Dialog
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Footman Dialog <gen> contains (Triggering unit)) Equal to True
- (Ability being cast) Equal to Action
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Actions
- Set Hero_Triggering = (Casting unit)
- Set Temp_Region = Footman Dialog <gen>
- If (IntroSkipped Equal to True) then do (Skip remaining actions) else do (Do nothing)
- Camera - Apply Bandi lord quest Copy Copy 2 <gen> for Player 7 (Green) over 0.00 seconds
- Cinematic - Turn cinematic mode On for (All players)
- Cinematic - Send transmission to (All players) from Footman 0085 <gen> named Footman: Play No sound and display Welcome stranger. W.... Modify duration: Set to 6.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Hero_Triggering named The Hero: Play No sound and display I am looking for De.... Modify duration: Set to 6.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Footman 0085 <gen> named Footman: Play No sound and display Only a fools are lo.... Modify duration: Set to 12.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Hero_Triggering named The Hero: Play No sound and display Yes I want to. Modify duration: Set to 5.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Footman 0085 <gen> named Footman: Play No sound and display Allright. I will tr.... Modify duration: Set to 22.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Hero_Triggering named The Hero: Play No sound and display I will do my best. Modify duration: Set to 5.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Footman 0085 <gen> named Footman: Play No sound and display Right, Edgar is rec.... Modify duration: Set to 12.00 seconds and Wait
- Cinematic - Turn cinematic mode Off for (All players)
- Camera - Reset camera for Player 7 (Green) to standard game-view over 0.05 seconds
- Trigger - Turn off Intro Skipped <gen>
- Special Effect - Destroy Footman_Dialog
- Sound - Stop the currently playing music theme
- Sound - Play Sound\Music\mp3Music\War2IntroMusic.mp3
- Quest - Change the description of DemonLord_Information to |n|n|n|n|n|n - Ask ...
- Quest - Flash the quest dialog button
- Set Temp_Group = (Player group(Player 7 (Green)))
- Game - Display to Temp_Group the text: |CFFFFFF01Destiny Q...
- Set Temp_Hint = (Last created floating text)
- Special Effect - Create a special effect attached to the overhead of Edgar 0394 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
- Set Footman_Dialog = (Last created special effect)
- Unit - Kill Peasant 0418 <gen>
- Custom script: call RemoveRect(udg_Temp_Region)
- Custom script: call DestroyForce(udg_Temp_Group)
- Floating Text - Destroy Temp_Hint
- Custom script: set udg_Temp_Region = null
- Custom script: set udg_Temp_Group = null
- Custom script: set udg_Hero_Triggering = null
- Custom script: set udg_Temp_Hint = null
- Custom script: call DestroyTrigger(GetTriggeringTrigger())
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Events