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Help: Make unit do animation when ability is cast

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Jul 18, 2009
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I want to make my abomination do his attack - 2 animation when he uses an ability. I can only make it so he randomly uses either attack 1 or attack 2 animation but i want it to be attack - 2 all the time, any help would be sweet.
 
Yes but then he will randomly use one of his 2 attack animations, i want him to use a certain one 100% of the time.
 
Well... there is two ways: One: If the unit has a actual selectable Attack 2 animation, that will usually be "attack,slam" if using spell animations. Buuut most units DOESENT have as such animation, and any attack animations on such units are made to be random. (even though i am pretty sure the abomination has one) Two: You need a Jass/vJass trigger. And that i am unable to help with =(
 
Or you can simply swt "Art - Animation Names" to Attack,2.

Look at the image:
61410d1248426510-help-make-unit-do-animation-when-ability-is-cast-artanimation.jpg
 

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That doesnt work for me :(
If i put it as attack,2 he still randomly uses either attack 1 or attack 2.
 
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