• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Vote for the theme of Hive's HD Modeling Contest #7! Click here to vote! - Please only vote if you plan on participating❗️

Help: Make unit do animation when ability is cast

Status
Not open for further replies.
Level 4
Joined
Jul 18, 2009
Messages
85
I want to make my abomination do his attack - 2 animation when he uses an ability. I can only make it so he randomly uses either attack 1 or attack 2 animation but i want it to be attack - 2 all the time, any help would be sweet.
 
Level 4
Joined
Jul 18, 2009
Messages
85
Yes but then he will randomly use one of his 2 attack animations, i want him to use a certain one 100% of the time.
 
Level 27
Joined
Jun 23, 2009
Messages
4,787
Well... there is two ways: One: If the unit has a actual selectable Attack 2 animation, that will usually be "attack,slam" if using spell animations. Buuut most units DOESENT have as such animation, and any attack animations on such units are made to be random. (even though i am pretty sure the abomination has one) Two: You need a Jass/vJass trigger. And that i am unable to help with =(
 
Level 16
Joined
Jul 21, 2008
Messages
1,121
Or you can simply swt "Art - Animation Names" to Attack,2.

Look at the image:
61410d1248426510-help-make-unit-do-animation-when-ability-is-cast-artanimation.jpg
 

Attachments

  • ArtAnimation.JPG
    ArtAnimation.JPG
    14.1 KB · Views: 419
Level 4
Joined
Jul 18, 2009
Messages
85
That doesnt work for me :(
If i put it as attack,2 he still randomly uses either attack 1 or attack 2.
 
Status
Not open for further replies.
Top