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[HELP] Is there a way...

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Mar 6, 2006
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Create arrays for both item types and abilities.

When you acquire an item, loop through the item type array to get a match, then get the ability at the same index in the ability array. Use skip remaining actions to skip the remaining checks after a match is found.

Pseudo code:

Set itype = Item type of manpulated item
loop
if itype == ItemTypes[loopIndex] then
Unit add ability AbilityArray[loopIndex]
Set level of ability to...
skip remaining actions
endloop

Same thisng for losing the ability.
 
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