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Hardened skin problem!

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Apr 28, 2005
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Alright. This is extremely aggrovating, please help me out if you can!

I have assigned a certain item a modified Hardened Skin.
The item is meant to work as an armor that reduce physical damage a given amount, but not below a given amount. Like hardened skin is meant to do.

So to the problem.
Say the reduction is 8, and minimum damage is 5.
If the damage output of an attacker is 10, the item carrying unit will take 2 damage, not 5 as would be the minimum!
If on another hand the attacker do 3 damage, the damage is INCREASED to 5!
This can't be the way it's supposed to be, can it?

Any thoughts?
 
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