Sure i can use anyones help. There so much gruelling labor of implimenting new units. I acually am going on a ski trip this weekend, and may not be able to work much on it. If Lyle. or whoever can add a few more covenant units, that would be helpful. Ill layout a system of what to do.
1>Create the basic unit with default weapon
-Add Reload Ability (3, 6, 9, 12 seconds)
2>Create the building it comes from
-Add building to bulder's build menu
-Add unit to "Units Produced" of building
3>Create all weapon varients of the unit
-Add Reload Ability
-Create abilities for equiping weapons (base off other equip abilities)
4>Create Trigger for equiping weapon (Try to keep them Organized)
5>Create a weapon stash type building for that unit
-Create a weapons stash upgrade for each weapon type
-Set "X-Unit" Weapon stash to be upgraded from default weapon stash
5> Test and make sure I didn't miss any steps (Or you)
Heres the Unit Data for Units I need Added:
1)Covenant Center level 2
-Upgrades from center one
2) Elite
Weapon: Carbine (Cooldown: .5 / Ammo: 10 (Mana) / Damage: 15 / Reload: 6
Health: 330
Movement: 300
Model: I imported an elite model, work with that
Upgradeable weapons: Energy Sword
EnergySword: (Cool: 2 / Ammo: none (No reload) / Damage: 100)
Requirements: Covenant Center level 2
3) Make upgrade for Elite at production building for Cloak (Inviso)
4) Add a defense tower type building
5) If you can find better models for any unit or building, inside or outside WC3, feel free to change it. (it can always be changed back)
Email me the New map if you work on it at :
[email protected]
I'll be back from my trip, Monday noon-ish.