How to stop timers from leaking? I tested my map where I set it so that every 0.01 seconds the timer triggers run and it seems to increase the Memory used quite fast, so does that mean it leaks? The hive leak tester also reports that the "Create timer" is leaking. I had this problem for a while now in my map and I am now unsure what is causing it to lag/stutter. If anyone wants feel free to download it and look into the triggers (Look into my resources). I also found this post here but I didn't get any answers from it Thanks.