- Joined
- Feb 9, 2009
- Messages
- 1,800
Requested by a user, and I intend to clean it up and submit it.
Obviously this is useless compared to (The Witcher?) shield system, but a number of individuals have asked me about this so clearly there's room for GUI based Shieldy blocky plasma things.
(be gentle)
Kinetic Barrier:
Passively grants 100 + (10 X INT) point shield.
7 seconds after taking damage the shield will regenerate 15 + (1.5 X INT) HP per second.
Shell (Standard unit version):
Passively grants 250 point shield.
7 seconds after taking damage the shield will regenerate 37.5 HP per second.
Features:
Obviously this is useless compared to (The Witcher?) shield system, but a number of individuals have asked me about this so clearly there's room for GUI based Shieldy blocky plasma things.
(be gentle)
Kinetic Barrier:
Passively grants 100 + (10 X INT) point shield.
7 seconds after taking damage the shield will regenerate 15 + (1.5 X INT) HP per second.
Shell (Standard unit version):
Passively grants 250 point shield.
7 seconds after taking damage the shield will regenerate 37.5 HP per second.
Features:
- While inactive (i.e. Full shield, hasn't taken damage.) the shield bar is not displayed
- Halo/Starcraft/borderlands/etc
- @Bribe's Damage Engine 5.0.0.0
- @Bribe's Unit Indexer
- Current Patch 1.31 - ( I know )
- @Hermit's BoneArmorTC.MDX model
- @JesusHipster's 100 animation HP BAR
- Sooooooo not spell section ready
- needs lots of config options to be connected
Attachments
Last edited: