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[GUI] Prototype Kinetic Barrier & Shell Beta 0.02

Discussion in 'The Lab' started by Devalut, May 31, 2019.

  1. Devalut

    Devalut

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    Requested by a user, and I intend to clean it up and submit it.
    Obviously this is useless compared to (The Witcher?) shield system, but a number of individuals have asked me about this so clearly there's room for GUI based Shieldy blocky plasma things.

    (be gentle)

    Kinetic Barrier:
    Passively grants 100 + (10 X INT) point shield.
    7 seconds after taking damage the shield will regenerate 15 + (1.5 X INT) HP per second.

    Shell (Standard unit version):
    Passively grants 250 point shield.
    7 seconds after taking damage the shield will regenerate 37.5 HP per second.

    Features:
    • While inactive (i.e. Full shield, hasn't taken damage.) the shield bar is not displayed
    • Halo/Starcraft/borderlands/etc
    Uses:
    INB4:
    • Sooooooo not spell section ready
    • needs lots of config options to be connected
     

    Attached Files:

    Last edited: May 31, 2019
  2. Daffa

    Daffa

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    Well, we always need new GUI materials.