- Joined
- Jan 30, 2013
- Messages
- 12,433
Considering it's GUI, I won't use such functions (SetUnitXY) due to the fact that we can neglect speed here. But that's rather personal. In term of actual use, the header script might be missed and cause issues.
Katon GoukakyuuCreated by Assassins-Creed/MetaDeath1. Features 2. Triggers 3. How to Import 4. Graphical Information 5. Change Log 6. Credits 7. Author’s Notes | ||||||
Features | ||||||
A fireball is launched doing an initial wave of damage, once the fireball is in its resting position, it does stream damage over time, with accurate hit boxes. | ||||||
Triggers | ||||||
JASS:
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How to Import | ||||||
Importing Steps:
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Graphical Information | ||||||
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Change Log | ||||||
Initial Release:
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Credits | ||||||
Models:
Other:
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Author’s Notes | ||||||
This is heavily influenced by Naruto Legend's Katon, the only differences may be graphical, and the hit boxes are accurate. I left in the model and sounds, they may be useful to someone. I submitted this to be judged, and to see where I am at. |