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[Solved] group saved in hashtable

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It's about cleaning leaks. Let's say we got unit group saved inside hashtable.
JASS:
call SaveGroupHandle(g_hash, GetHandleId(myUnit), KEY, g)
when unit is removed from the game we want to clear hash
JASS:
call FlushChildHashtable(g_hash, GetHandleId(myUnit))
Normally I always call DestroyGroup(g) and set g=null for unnecessary groups and my question is: does this FlushChildHashtable doing the same with group as "DestroyGroup(g) and set g=null" ? Is it enough for cleaning leak to just call FlushChildHashtable ?
 
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