- Joined
- Nov 21, 2012
- Messages
- 835
It's about cleaning leaks. Let's say we got unit group saved inside hashtable.
when unit is removed from the game we want to clear hash
Normally I always call DestroyGroup(g) and set g=null for unnecessary groups and my question is: does this FlushChildHashtable doing the same with group as "DestroyGroup(g) and set g=null" ? Is it enough for cleaning leak to just call FlushChildHashtable ?
JASS:
call SaveGroupHandle(g_hash, GetHandleId(myUnit), KEY, g)
JASS:
call FlushChildHashtable(g_hash, GetHandleId(myUnit))