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Grendel's WIPs

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Level 49
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Some of my model wips


first one:
Centaur Warlord
115700d1342444310-grendels-wips-untitled-1.jpg


will be posting another wip soon
Untitled-1.jpg
 
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Level 49
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115758d1342570340-grendels-wips-untitled-1.jpg


still no updates for the centaur but here are some models i worked a month ago.
(from left to right)
supposed to be some tiger/wolf hybrid(you'll see that it shares same shoulderpads as the centaur)
first version of my contest entry before it became the double headed dragon
azure dragon remake
 

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Level 31
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Your last model looks awesome but the normals are screwed thats why it doesnt look good with shading. Im attaching some pics of the mesh.

I can fix the mesh if you want. I think Ill have to import the model into 3dsmax with animations and export it using arttools. But you will need to add the particles after.
 

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Level 8
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Grendel where are all your other models? i can't see them on your profile and they aren't in the model section, why did you remove them?
 
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- I just dont like the polycount at all. Obviously all of your detail cant be notice with ingame camera and that'll be a big waste for your working time and file size!
- Since this one is going to be another animation transfer too, so i dont expect much interestingness!
 
Level 52
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- I just dont like the polycount at all. Obviously all of your detail cant be notice with ingame camera and that'll be a big waste for your working time and file size!
- Since this one is going to be another animation transfer too, so i dont expect much interestingness!

- It can be seen actually, the detail he invested the polies in is just a better mesh, not some fancy little things which can't be seen ingame.
- How can you know this is going to be an animation transfer? Ampharos already made custom animations too.

That's some big shit of prejustice ^^
 
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