• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Grendel's WIPs

Status
Not open for further replies.
Level 49
Joined
Jan 20, 2010
Messages
3,029
14kibrs.jpg


so i tried wrapping the sea turtle head to the pitlord texture.
here is the result. i might finish this as a gargoyle overseer kinda thing.
 
Level 5
Joined
Jun 15, 2012
Messages
137
As for the first look, i can say: "it'll be really hurt for the file size!"
 
Level 16
Joined
Dec 29, 2008
Messages
1,361
I think Grendel is using dragon or wyvern animations if he uses in game ones. If no then something self made would look awesome.
 
Level 5
Joined
Jun 15, 2012
Messages
137
Khil it's really bugging me how often you do complain about filesize '-.- I'm shure Grendel- knows what is doing. Such big monsters happen to be not so often in a game anyway. ^^
That's my habit.
I didn't force people to follow my habit.
I just ask and predict base one my eye and my experience.
Sure my habit did help me a lot with my model. File size first , eye candy later! Obviously people alway want "maximum value use with minimum space lost" in a game like WCIII.
 
Status
Not open for further replies.
Top