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Grass TD 1.23

Submitted by McPhisto2051
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Grass TD 1.23 (Map)

  1. LAN Party

    LAN Party

    Joined:
    Dec 1, 2004
    Messages:
    8
    Resources:
    0
    Resources:
    0
    There was almost 0 effort in this map. The tower descriptions arem't changed from the unit all the towers were based on, they're all generic TD towers, and once you figure out the first few waves it's WAY too easy. Unbelievably, there is a boss wave in which you're fighting a shade. The shade is INVISIBLE, and you have no way of detecting it, so it just floats on by without you seeing it. I noticed that many of the towers had the ability to gain the human invisibility detection upgrade for towers, but I suspect that's because the author was too lazy to delete them from the tower. There were no areas to research the ability.

    1/5
     
  2. McPhisto2051

    McPhisto2051

    Joined:
    Mar 10, 2005
    Messages:
    22
    Resources:
    6
    Maps:
    6
    Resources:
    6
    sorry i did not try 2 unbug the map ^^
    its just solo because u always died by noobs in first 5 levels.
     
  3. Cioco

    Cioco

    Joined:
    Aug 2, 2014
    Messages:
    51
    Resources:
    0
    Resources:
    0
    This is probably one of the worst TD experiences I've had so far. Full of bugs, typos, bad waves design, and the list goes on and on. Waste of time.

    And you can actually win just by blocking the waves with towers, without letting them advance. And there's no consequence at all, like the wave destroying your towers or something to not let you block them, but there's nothing.

    So, how to win this map?

    1. Make a full line of guard or damage towers.
    2. Double check to not have some space left by mistake between the towers.
    3. Go smoke a pack of cigs.
    4. Come back and congratulate yourself.

    Voila!
     
    Last edited: Nov 12, 2018