- Joined
- Dec 7, 2008
- Messages
- 363
I have a RPG idea for anyone to have. I have had a look down the RPG list in the map section and I see a patern of medival RPGs with warrior, mage and ranger. I have an idea to change that.
The game is gothic and dark. You do not pick a class to start off with, but more on that later. You start in a little sleepy village full of strange character that, every night, is attacked by creatures of the dark, including werewolves and brides of dracula. During the day you can prepare the town for attack by lighting torches (light harms certain creatures), setting up barricades and repairing the town guards armour and seige weapons.
In your starting form you have a blade and a crossbow. You need ammo for the crossbow, but it lets you attack from afar.
To defeat the creatures of the night more easily, you can enhance your weapon with the power of one of the many beast slaying techniques. For instance:
Holy - deals more damage to vampires. Also grants bash against them.
Silver - deals more damage to werewolves and gives them a chance to miss.
Powder - reveals ghosts, making them possible to hit in the dark.
Fire - deals more damage to zombies and sets them on fire.
During the day you can also go out and hunt the evil creatures. This will let you level up. You don't get abilities before you unlock your class. To get a class, you need to defeat a certain amount of enemies of a certain type. You can then go to the village priest to be blessed in a certain art.
- For instance, if you kill 100 members of the vampire class, including vampires, vampyres, brides of dracula or vampire bosses (more on that later), you can become a vampire slayer. Vampire slayers deal more damage to vampires, obviously, and have certain abilities to help players fight them, such a shield that stops vampires from drinking their blood and a stake that kills vampires under however many HP.
- Or you could decide that vampires can be defeated easily, but it the hard-to-hit ghosts that are difficult to fight. Then you could invest in 100 urns of powder to destroy 100 malicious spirits to become an exorcist. As one of them, you can always see ghosts. You also get skills such as an ethereal spell that lets allies attack and see ghosts.
- Maybe you are afraid of werewolves and their quick and strong attacks, especially at night when the moon is highest. Then you can become a bestial hunter. Now you can cancell out moonlight and pierce through the thick hide armour that wolves have.
- You might be fine one-on-one, but what happens when you are swarmed by zombies? Become a paladin knight to gain powerful fire based AOE attacks.
During the night the creatures of the dark attack the village. This is a dangerous time if you don't help the guards. If a shopkeeper is killed they are dead for at least a week while the priest tries to commune with their spirit.
If you want a challenge, you can take on the many quests the villagers set you, including killing monsters, gathering supplies, helping research new defences etc, leading up to two bosses of each monster class, one in the middle of the chain, one at the end. Here are my suggestions:
Vampire: Lesser - Vampire Mistress, Greater - Dracula
Werewolf: Lesser - Leader of the Pack, Greater - Wolfman
Ghost: Lesser - the invisible man, Greater - Hollow Man
Zombie: Lesser - Failed Experiment, Greater - Frankenstien
Who knows? Lucky players might find secret dungeons with special rewards, such as Dr Frankenstiens Laboratory, Castle Dracula, The Lost Grotto, The Haunted Graveyard and the well hidden, dangerous but rewarding Van Helsing Manor, home to Gabriel Van Helsing himself. It is said that whoever finds Gabriel and returns him to the village priest will be granted a powerful ally, some odd yet strong weapons and a twist that reveals Van Helsings past as the (MOVIE SPOILER) left hand of God.
This idea, I think, can be expanded and improved and ANYONE who wants it can have it. Comment if you want!
The game is gothic and dark. You do not pick a class to start off with, but more on that later. You start in a little sleepy village full of strange character that, every night, is attacked by creatures of the dark, including werewolves and brides of dracula. During the day you can prepare the town for attack by lighting torches (light harms certain creatures), setting up barricades and repairing the town guards armour and seige weapons.
In your starting form you have a blade and a crossbow. You need ammo for the crossbow, but it lets you attack from afar.
To defeat the creatures of the night more easily, you can enhance your weapon with the power of one of the many beast slaying techniques. For instance:
Holy - deals more damage to vampires. Also grants bash against them.
Silver - deals more damage to werewolves and gives them a chance to miss.
Powder - reveals ghosts, making them possible to hit in the dark.
Fire - deals more damage to zombies and sets them on fire.
During the day you can also go out and hunt the evil creatures. This will let you level up. You don't get abilities before you unlock your class. To get a class, you need to defeat a certain amount of enemies of a certain type. You can then go to the village priest to be blessed in a certain art.
- For instance, if you kill 100 members of the vampire class, including vampires, vampyres, brides of dracula or vampire bosses (more on that later), you can become a vampire slayer. Vampire slayers deal more damage to vampires, obviously, and have certain abilities to help players fight them, such a shield that stops vampires from drinking their blood and a stake that kills vampires under however many HP.
- Or you could decide that vampires can be defeated easily, but it the hard-to-hit ghosts that are difficult to fight. Then you could invest in 100 urns of powder to destroy 100 malicious spirits to become an exorcist. As one of them, you can always see ghosts. You also get skills such as an ethereal spell that lets allies attack and see ghosts.
- Maybe you are afraid of werewolves and their quick and strong attacks, especially at night when the moon is highest. Then you can become a bestial hunter. Now you can cancell out moonlight and pierce through the thick hide armour that wolves have.
- You might be fine one-on-one, but what happens when you are swarmed by zombies? Become a paladin knight to gain powerful fire based AOE attacks.
During the night the creatures of the dark attack the village. This is a dangerous time if you don't help the guards. If a shopkeeper is killed they are dead for at least a week while the priest tries to commune with their spirit.
If you want a challenge, you can take on the many quests the villagers set you, including killing monsters, gathering supplies, helping research new defences etc, leading up to two bosses of each monster class, one in the middle of the chain, one at the end. Here are my suggestions:
Vampire: Lesser - Vampire Mistress, Greater - Dracula
Werewolf: Lesser - Leader of the Pack, Greater - Wolfman
Ghost: Lesser - the invisible man, Greater - Hollow Man
Zombie: Lesser - Failed Experiment, Greater - Frankenstien
Who knows? Lucky players might find secret dungeons with special rewards, such as Dr Frankenstiens Laboratory, Castle Dracula, The Lost Grotto, The Haunted Graveyard and the well hidden, dangerous but rewarding Van Helsing Manor, home to Gabriel Van Helsing himself. It is said that whoever finds Gabriel and returns him to the village priest will be granted a powerful ally, some odd yet strong weapons and a twist that reveals Van Helsings past as the (MOVIE SPOILER) left hand of God.
This idea, I think, can be expanded and improved and ANYONE who wants it can have it. Comment if you want!