Goblin Detonation
by GIMLI_2
Because of the lack of time, i started working on a small and simple minimap. My idea was to create a map which is funny and has a short game-time.
Description
Walk around with your Goblin and lay mines onto the ground. The winner is the one which reaches the point limit. You receive points by killing enemies or winning special events. There are different mines with different effects (special mines can be received by winning special events)
Specials
-Different Triggered Mines
-funny Special Events
-Respawn System
-Cool Effects
-Good Map Design
-Item Boxes (Spawn randomly at playable map area)
Screenshots
Others
The first version is nearly finished. I will add Credits later.
What i would need for this map is:
-Team Colored Goblin Land Mine (I have one, but the colors glow too much, maybe make colors more realistic)
-Team Colored Sheep
Thank you for your support!
Signature
Changelog
Changelog v2.0 Beta:
System:
-Fixed Special Event Bugs
-Fixed Special Event does not create a floating text for your received points
-Fixed Bug that prevented Sheep from going over stone path
-Fixed Nuclear Bomb text doesnt show
-Disable Items for Special Events
-Replaced "Life" with "Coins" to prevent loosing players being not able to go on playing
-Improved System
-Added win condition
-Added Dialog for Game Settings
Gameplay:
-Pan Camera and select Hero in some cases
-Item Boxes now occur every 38 seconds instead of 20 seconds
-Added Respawn Protection
-Decreased movement speed of Goblin Tecies from 280 to 270
-Added new Special Event
-Disabled Item Box spawning while Event
-Added Classes
Items:
-Increased movement speed of Explosive Sheep from 200 to 280
-Increased vision Range of Explosive Sheep from 450 to 900
-Bonus Points of Item Boxes reduced from 3 to 2
-Lost Points of Item Boxes reduced from 3 to 2
-Detector lasts 30 seconds with a global radius and is no longer a ward
-Reduced Detector stacks from 3 to 2
-Increased Trigger Range of Atomic Mine from 250 to 300
-Added new Item "Repair"
-Added new Item "Cyber Bomb"
-Added 150 Vision Range to Mine and Atomic Mine
-Added 500 Vision Range to Nuclear Bomb
-Added countdown timer to Nuclear Bomb
Visuals:
-Added Map Logo
-Improved Terrain
-Modified Leaderboard
-Added new effect to Detector
-Changed some Text messages and Floating Text
-Added Quest Log
-Added new icon to "Boom!"
-Changed name of "Boom!" to "Detonate"
-Added some minor visual effects
Changelog v1.3 Beta:
- select hero after respawn
- pan camera and select hero at the beginning
- added 5 seconds respawn protection
- added event timer (multiboard)
- added cinematic mode at the beginning to prevent lags
Changelog v1.2 Beta:
- uploaded
by GIMLI_2
Because of the lack of time, i started working on a small and simple minimap. My idea was to create a map which is funny and has a short game-time.
Description
Walk around with your Goblin and lay mines onto the ground. The winner is the one which reaches the point limit. You receive points by killing enemies or winning special events. There are different mines with different effects (special mines can be received by winning special events)
Specials
-Different Triggered Mines
-funny Special Events
-Respawn System
-Cool Effects
-Good Map Design
-Item Boxes (Spawn randomly at playable map area)
Screenshots
Others
The first version is nearly finished. I will add Credits later.
What i would need for this map is:
-Team Colored Goblin Land Mine (I have one, but the colors glow too much, maybe make colors more realistic)
-Team Colored Sheep
Thank you for your support!
Signature
HTML:
[IMG]http://www.hiveworkshop.com/forums/members/204016-albums6188-picture69155.png[/IMG]
Changelog
Changelog v2.0 Beta:
System:
-Fixed Special Event Bugs
-Fixed Special Event does not create a floating text for your received points
-Fixed Bug that prevented Sheep from going over stone path
-Fixed Nuclear Bomb text doesnt show
-Disable Items for Special Events
-Replaced "Life" with "Coins" to prevent loosing players being not able to go on playing
-Improved System
-Added win condition
-Added Dialog for Game Settings
Gameplay:
-Pan Camera and select Hero in some cases
-Item Boxes now occur every 38 seconds instead of 20 seconds
-Added Respawn Protection
-Decreased movement speed of Goblin Tecies from 280 to 270
-Added new Special Event
-Disabled Item Box spawning while Event
-Added Classes
Items:
-Increased movement speed of Explosive Sheep from 200 to 280
-Increased vision Range of Explosive Sheep from 450 to 900
-Bonus Points of Item Boxes reduced from 3 to 2
-Lost Points of Item Boxes reduced from 3 to 2
-Detector lasts 30 seconds with a global radius and is no longer a ward
-Reduced Detector stacks from 3 to 2
-Increased Trigger Range of Atomic Mine from 250 to 300
-Added new Item "Repair"
-Added new Item "Cyber Bomb"
-Added 150 Vision Range to Mine and Atomic Mine
-Added 500 Vision Range to Nuclear Bomb
-Added countdown timer to Nuclear Bomb
Visuals:
-Added Map Logo
-Improved Terrain
-Modified Leaderboard
-Added new effect to Detector
-Changed some Text messages and Floating Text
-Added Quest Log
-Added new icon to "Boom!"
-Changed name of "Boom!" to "Detonate"
-Added some minor visual effects
Changelog v1.3 Beta:
- select hero after respawn
- pan camera and select hero at the beginning
- added 5 seconds respawn protection
- added event timer (multiboard)
- added cinematic mode at the beginning to prevent lags
Changelog v1.2 Beta:
- uploaded
Last edited: