- Joined
- May 31, 2007
- Messages
- 645
Tinker Paintball v2.15c
Minimap Preview
Resource Moderator
Approved
Craka_J: Well made map. I found this map to be fun
Approved.
Change LogVersion 1.14:
-Minor Bug Fixes
-Items added (invisibility, invulnerability, illusion potions)
Version 1.14b:
-A major bug fix concerning the Paintball Potion
-New projectiles art
Version 2.0:
-Weapon attachements to Tinkers
-Weather commands (-weather rain, -weather snow, -weather wind, -weather sun)
-Special Mode: Sheep Mode (-sheep) --> The sheep mode is a special mode, where players meet sheep and a special Black Sheep. If you kill the Black Sheep, you'll get its artifact that has the Blink ability.
Version 2.01:
-Major bug fixes
-Smoother AI Gameplay
-Sheep Mode Bug Fixed
-Black Sheep Artifact Bug Fixed
Version 2.02:
-New Mode: Pumpkin Mode (Spawns 20 Pumpkins and makes them drop gold. 6gold = 1x Pumpkin Helmet, that boosts movement speed for 10 seconds!)
-Minor Bug Fixes
-Smoother AI Gameplay
Version 2.03:
-New weather effects -> blizzard, thunderstorm.
-New modes: -onlyday, -onlynight (stack with special modes -sheep and -pumpkin)
Version 2.04:
-New mode: -vampire (vampires with special drops appear) ->does not stack with any other mode (weather, day-night, special modes)
-Dodge added: Possibility to dodge an attack is 28%. Dodging an attack will not guarantee you staying alive, but you will have some extra seconds to use an item or even attack and kill your opponent!
-Minor Bug Fixes
-Smoother AI Gameplay concerning all the special modes
Version 2.05:
-Major bug fixes
-Bounty-like system added to Tinkers
-Vampire Mode weather fix -> Blizzard was not the normal weather. It now is Rays of Moonlight!
Version 2.06:
-Smoother AI Gameplay
-Paintball's Wandering Goblin Merchant: A Zeppelin has been added. It moves round the map and stops near special locations. It sells Grenades (x5).
-New Item: Grenades -> Grenades have area damage effect and they cost 4 gold. You can buy them from the Wandering Merchant in packages of 5. Be careful and target right on sight, when using them (remember to remain a little further from the area where you fire them).
-Vampire flying height lowered to be easier for players to spot.
-Minor Bug Fixes
Version 2.07:
-Major Bug Fixes
-Grenade Bug Fixed!!!
-Dodge rate increased so that you may dodge almost 1/3 of the attacks
-Smoother AI Gameplay (Probably it won't need any more changes and rebalancements i hope!)
Version 2.08:
-2 New Items added ->1. Cluster Grenade (blows over your head and damages the nearby players -8 damage) 2. Red Rocket (Special Rocket that stuns another tinker for 4 seconds -2 damage)
-Tinker Life extended to 10HP!!!
Version 2.09:
-Changed item models
-Minor Bug Fixes
Version 2.10:
-Game Interface changed a little (many changes in player panel)
-Minor Bug Fixes
-Paintball Trader bug fixed
Version 2.11:
-Game interface changes
-New item -> poison missile (damages an enemy over time)
Version 2.12:
-Minor Bug Fixes
-Weapon System (3 weapons added)
Version 2.13:
-Weapon System Update (7 weapons in total with different damage and attack speed)
-Merchant pathing changed (now moves round the center of the map)
Version 2.14:
-Weapon System icons added
-Game interface improvement
-Minor bug fixes
-Weapon system update -> weapons work more "efficiently" than before
Version 2.14b:
-Weapon Bug Fixes
-Projectile Bug Fixes
-Other minor bug fixes
Version 2.15:
-Earthquake effect added (-earthquakeon\-earthquakeoff)
-HP Amount changes
Version 2.15b:
-Earthquake bugs fixed
-Headshot Chance added (24% to get a headshot which means 20-30 damage)
Version 2.15c:
-Dodge chance lowered - now 21%
-Headshot Chance lowered - now 20%
Version 2.15c (2nd edition):
-A little attachment fix - weapon attachements are more stable now!
Version 2.16:
-New weapon -> Pistol
-New mode -> Armaggedon (-armaggedon): meteors falling from the sky all the time and Tinkers that use fire to fight each other
-New items: Shields-> 3 different shields, 1 with 4 extra life and 2 defense, 1 with 1 defense and 18% extra move speed and 1 with 1 extra defense and 16% extra shoot speed
-New trader in the middle of the map (he doesn't move) -> he is the shields trader
-Minor Bug Fixes, concerning mode bugs
A player with an AK-47 as a weapon and a Death Shield | |
The Armaggedon mode that first appeared in v2.16 | |
The Wandering Zeppelin Merchant, who will provide you with grenades and other things that you may find really useful |
Further Development
How are ye doin? Well, if you ask me I'd say quite fine, BUT i need a lot of help with a project (otherwise I wouldn't start this thread)!!!
The problem is that whatever I do I can't make a new version cause I lack ideas. Any ideas. Plz test it and leave comments as well if you try it out. And remember that I want to make Paintball move even to a higher level!!! I tried a lot of things but it's a dead end I suppose. Anyway help me out fast, cause i need all the help I can get to make a new version of Tinker Paintball, even a new map upload (maybe Advanced Tinker Paintball) that will be a lot different from the old classic Paintball. So...?
Attachments
Last edited: