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Hi, i've been wondering whether it's possible to create a transmission for a single player, along with the sound that plays from it without desyncing when using GetLocalPlayer().
But you don't need use GetLocalPlayer() for that, transmission can be displayed for the players you want (Just edit the part of "All players"):
Cinematic - Send transmission to (All players) from (Triggering unit) named Name: Play Temp_Sound and display Hello. Modify duration: Add 0.00 seconds and Wait
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