- Joined
- Oct 9, 2015
- Messages
- 721
So I wanna know how to proper send a transmission to a specific player, NOT ALL PLAYERS OR PLAYER GROUPS. So how can this be achieved? I tried the following trigger but it turns out it has a "triggeraction" leak in the transmission (I debuged it to know the right action that was causing the leak and it was the transmission from unit).
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Untitled Trigger
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Events
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Conditions
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Actions
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Set PlayerGroup = (Player group((Triggering player)))
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Cinematic - Turn cinematic mode On for PlayerGroup
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Cinematic - Send transmission to PlayerGroup from (Triggering unit) named Example: Play No sound and display Hi, recruit.... Modify duration: Add 0.00 seconds and Wait
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Cinematic - Turn cinematic mode Off for PlayerGroup
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Custom script: call DestroyForce(udg_PlayerGroup)
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