Cinematic problem

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Jan 25, 2009
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I have this trigger:
Events
Map Initialazion

Actions
Set Cinematic (variable) this trigger

and then

Events
Player skips a cinematic sequence

Actions
Turn off Cinematic(trigger)
Cinematic mode off for all players.

But the transmissions from the units still keep coming.
 
Yeah, that's the hard part with Escape-Cinematics systems. I'd use "Skip Remaining Actions" if it meant to do it on the cinematic trigger.
Turn Off prevents future executions of the trigger, but does not disturb existing executions of the trigger.
I'd also like to know a solution to this.
 
Since during a transmission, you hear a sound being played, why don't you use Stop Sound? I don't know if the text still shows, but if so: You can try sending a new blank transmission of 0.01 seconds. I'm not sure, but it could cut off the previously shown text.
 
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